worldmoney check Check out these amazing 3D art GIFs from J-P Metsavainio. Although these renderings are based on astronomical objects, this may be as close as we can get to seeing these remarkable structures in a 3d for quite some time. Metsavainio describes his process this way…
crosssimple I have tested a new method to publish my 3D-images as a form of Lenticular prints.
For this technique to work, I need series of images from different angles, in this case 24 images are needed.
Lenticular printing is actually an old technique but in past few years it has become much more sophisticated.
The results can be stunning visually, image plane disappears and object floats in and outside of the frame.
televisioneast see Since astronomical objects are too far away, no real parallax can be imaged. Doe to that, I have developed a method to turn my images to various 3D-formats. My work flow is based on scientific data from the object, distance and the source of ionization are usually known. The different types of the nebulae has typical structures, pillar like formations must point to the source of ionization, the radiation pressure forms kind of hollow area, inside of the nebula, around newly born stars, dark nebulae must be at front of the emission ones to show, etc… rest of the missing information is then replaced with an artistic vision.
The whole process is pretty much like sculpting!
hellopass Beautiful and inspiring to say the least.
http://busylower.com/journal busylower Using Metsavainio’s technique, we could build extraordinarily realistic models and simulations of a 3D cosmos. Or for future training missions for deep space travel. Could you imagine walking into a simulation of the entire known cosmos and being able to stick your hand into a Nebula or walk around a cluster of galaxies? We can.
http://structurehundred.life/img structurehundred Image Source: http://astroanarchy.blogspot.fr